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now i've got more molds these tiles are getting more fiddly, this is a loading bay which has been designed to fit into my modular mos eisley project for star wars minis
long view of the exterior, i noticed one problem with the double loading doors, if you glue the top on you'll never get the door out, so just leave the top section unglued
long view of the loading bay, with the double door shown open, you can also see some of the cool door controls available from miller bros http://groups.msn.com/SculptingMiniatures
a number of people have asked me how i plastered the walls for my mos eisley project, here is the basic technique i will add some further techniques later
the plaster i use is the sort of quick filler you get for filling in cracks on walls. thats the reason i got this one and as i only used a bit it was too tempting to not use it on something! this one is by Unibond and is called no more cracks but there are lots of similar products on the market and compared to modelling materials is ridiculously cheap
i mix a little water into the mix before i start to make it a little gloopy, it makes it easy to work with a helps stop the plaster from drying out, i've managed to keep this tub going for over 5 months.
its a good idea if you plan to use this technique to plan ahead, rememebr that you need to reach all the areas you want to plaster so dont stick anything in the way that you can stick on after plastering, i want to put gravel, barrels and crates in front of these walls but i'll do that after i've plastered the walls
as you can see i've got the consitency quite gloopy, now just smooth it over the area you want to cover you can use a spatula but i've found that i get better effects using my fingers (its up to you, i dont know if this stuff is bad for you but it doesnt make my fingers itchy or blotchy and comes off quite quickly when its dry, also plasterers get covered in this stuff every day so i'll take the risk)
you can see on this picture that as you apply the plaster it bobbles a bit - dont worry we'll get rid of that later, the important thing is to work the plaster into all the corners, i'm not to worried about getting onto the floor tile either because i will part cover it with gravel and mask the joint later.
so another five tiles complete for my mos eisley project, i may soon have enough to play on! these five tiles tested my modelling skills in new ways, i have learnt more about making sure things fit - retrospectively! as the idea is to create modular tiles i always had to consider how these might combine in different ways to create different buildings and layouts which turns out to be quite complex especially when dealing with inside and outside and different floor textures.
showing the side entrance, the official map i loosely based this on didnt have a door here but play on that map revealed a reluctance to play on so many dead end buildings, this way play can flow through the building allowing much more in the way of shennanigans! unfortunately whilst making these tiles i learnt that it is a good idea to glue the doorways together with a door in place, two of the doorways here wont fit a door in because i didnt do that.
this shows the back of the stairs tile, whilst these lead to nowhere at present they are planned to lead to a higher level corridor. the back of this tile was quite boring so i livened it up with some pipes, the actual tile is quite boring but will have additional items added like crates etc.
this photo shows the rendered garrison tower, if the floor looks a bit wobbly it's because i photographed it on a soft cushion - oops. you can just make out the new entrance tile i made in the background
shows the garrison tower and the side entrance, one of the problems i've discovered with plastering the blocks is that the added plaster can knock them out of alignment, i shall need to sand these down a little to get a better joint, its also more noticeable with the smooth render
bit blurry but i think you can make out the new entrance tile from this piccy, the inside hall leads you to two double staircases which lead to the first floor (not yet built)
Welcome to the continuation of my Mos Eisley project, the next part will be a garrison complex, these photos show the work in progress.as you can see the tower is nearly complete, there is a shed in the background which will serve as the ground floor entrance to a yet to be completed barracks building.
this shows the ground floor boiler room and to the right the start of first floor workshop room - only the floor is complete, i have designed the groundfloor of the workshop as an option, if you play with the workshop it is completely copvered and out of play, if you dont play with the workshop it becomes an exterior space that can link to other tiles
the finished piece, i've completely repainted the walls, the windows and grille plates are the same old grey colour, so whilst it doesnt look a lot different at first glance when you compare those two colours you can see how much lighter it is.
I am quite pleased with the sand, the tiles used were the new sci fi mould tiles, i used the carpet tiles for the sand, when painted up you can achieve quite a depth of colour due to the depth of the "pile". I am also please with the concrete floor tiles, i've just got to re paint the walls :(
well here it is painted, unfortunately in my head i thought the buildings had a concrete look from re-watching the films, hence the grey colour, then i re-re-watched the mos eisley scenes and discovered they are much closer to white - Doh
Picture showing the two sides of the shed, i've added some gravel to the base of the first one, which may look a little odd at the mo but will look okay (i hope) painted, the second part has been partly plastered.
i tried out the fieldstone arch, mainly because the span seemed more correct than the tomb mould arch. After plastering it will look allright, incidently the underside of the arch looks similar to those of the film where the arch soffits are tiled. i have to say i think i prefer the tomb arch, but the misture of arches will be imporant to get the more ad hoc mos eisley look.
Showing how versatile the modular format can be, here i've broke the shed into two half buildings to create a street scape. Now where are those pesky droids hiding?
another arrangement of the tiles showing how the 3 tile wide "street" accommodates the larger 3x3 bases, leading to the question have wizards got the scale of that bantha right?
My attempt at a small strorage room from Mos Eisley, for use with the star wars minis game. I've used the chipped stone for the walls, tomb mold arch, windows doors pipes etc from the star ship mold, and all the floor tiles from the star ship mold.
Heres another church we found wandering the back streets of Cagliari, we managed to get inside this one, the way the entrance facade is composed is quite interesting.
well the remains thereof. the reconstructed columns show the position of the atrium of a roman house. This would have been the central hall, as in this instance when the hall has a columnation of four columns its called a tetrastyle.