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 Voidgamers Home :: Hirst Arts Terrain Building :: Hirst Arts Design Derby 7 Printer Friendly Version  

 Amen Corner  

By ABAROTH - Dec. 31, 1969

Background:
In the quiet village of Augusta, where Masons Alley crosses Main Street, you will find two shops. The first, Number 11, is “Burke and Hare’s Funeral Services”, which handles all of the undertaking business for the surrounding area. The corpses are lain in coffins for friends and family to view, before being taken to the appropriate clerics for the final ritual – be it burial or cremation. Next door, at Number 13, you will find an unusual boutique. Known as “Ye Body Shoppe”, it supplies rare and bizarre items for arcane alchemical recipes, together with some of the more unusual components used in the dark art of necromancy. All the local folk have adopted the somewhat superstitious practice of offering up prayers to the departed as they pass by, leading to the spot being named “Amen Corner”.
As we shall discover, the truth of the matter is much darker than it appears at first glance…

A friend of mine is currently playing a necromancer character, and it set me thinking. Where would they buy their stuff in a Lawful Evil market town? This model is one possibility.

Measurements:
Height 8 inches
Length 7 inches
Width 12 inches
Total 27 inches

Moulds used:
# 41 Gothic Dungeon Accessories
# 43 Gothic Panel Accessories
# 44 Gothic Additional Accessories
# 45 Gothic Dungeon Builder
# 54 Gothic Church
# 55 Bell Tower
# 201 Floor Tiles
# 230 Clay Roof Tiles

Materials used:
o Prestia Basic Alpha plaster
o PVA (white glue)
o Matt board for base
o Gedeo Resin Crystal = clear bottle / crystal skull
o Acetate for windows
o Paints - Emulsion, Acrylics & Inks
o Bass wood
o Cereal box
o Skeleton & zombie parts from GW plastic figures
o Dead twig = log pile
o Kebab skewer = curtain pole
o Fuse wire = curtain rings / scroll on sign
o ‘Window Wipe’ cloth = curtain
o Gauze = netting on four-poster bed
o Dolls House Staircase spindles = posts on four-poster bed
o Thin card
o Cocktail sticks

Tools & Equipment:
o Sandpaper
o Kebab skewers to mix the resin
o Washing powder scoop to mix resin in
o Electronic scales to weigh resin (thanks mum)
o Craft knife
o Clamps

The buildings were designed to be somewhat modular, and allow for different arrangements.

Average Rating: 5 out of 5  23 Ratings      

 Public Comments Please log in to post a comment 

 Created  Comment
 Aug. 28, 2006, 09:39PM
 By: DUKEDREAL
A very nice build! I love your windows and how realistic that they look. I also like the modular aspect of the building.
 Aug. 26, 2006, 09:05AM
 By: MLINDERT
Although simple in design it has lot's of nice details to keep you interested. I love the wooden boardings on the outside.

 Aug. 24, 2006, 09:21PM
 By: MALARKEY
Good going, this is a very well executed build, the details are well done.
 Aug. 22, 2006, 10:12AM
 By: YRM
As a fellow DM, I like the way you set yourself up to be able to plop these buildings down at a future date as "something else", even if you end up making new signs.

I've reused the Green Dragon Inn as lots of different inns, but, the sign and look are always the same.

So, good thinking.

I like the half-timbred building better than the all stone version, but, I also like the complex roof better than the straight peak roof.

The interiors are great, the half-timber look is great, and there are a lot of details, inside and out, that really push this project to the next level.

The one configuration that doesn't work too well for me is the 1 story Half-Timber structure sitting on the ground while the 2 story brick structure is next to it, and I was thinking the overall project might be slightly improved if both buildings had a half-timbre second floor so that they could be interchanged too, without sitting on the ground.

In any case, the project itself is very inventive and well executed. I know how tough the "T" roof can be, as well as trying to do the half-timbre look in a way that looks ok.

As I write this you are leading in Large and Medium, and, in my opinion, you deserve to be leading in both. Best of luck.
 Aug. 20, 2006, 06:56AM
 By: PYROLICH
There is far more to this than the initial impression of just a good build - not suprising when you view his other creations
 Aug. 19, 2006, 09:13PM
 By: GAMER
I agree with the others, the interchangable buildings is a great piece of work. Everything looks very tight and well put together. The idea for attaching the signs is pretty unique too. All the fancy accessories really dress out this piece. A fine job!
 Aug. 18, 2006, 04:32AM
 By: JUXTIMON
it took me ages to realise how seamlessly modular this build is. i think that is one of its best features- nothing looks out of place in each arrangement, nothing screams out 'ive been moved' but each arrangement looks unique.

great build, great planning, and brilliant execution
 Aug. 17, 2006, 03:14PM
 By: DNDOPMAN
I think this is a wonderful build. The fact that all of the pieces are interchangle makes this an even sweeter build. Great job on this one.

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