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This tile was my first attempt at creating a Mage Knight Dungeon tile. When I first came up with the design I wanted to have a design that would not limit the user as to what other tiles could be placed around it. I also wanted a system that would allow for tiles to have a continuous feel. Having the water terminate out of sight allows the viewer to decide where the water goes. The walls were designed so that almost any figure will be able to stand next to a wall and face in any direction. The pictures show my camaras interpretation of the paint job.
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