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By ELSQUID - Dec. 31, 1969 Molds Used - Large Flagstone Mold #265, Large Flagstone Accessory Mold #266 and Dragon's Teeth Accessory Mold #80Dimensions - This is a multi-tile dungeon consisting of 2 room tiles and 3 hallway tiles. Assembled it is 15 squares x 11 squares (22.5" x 16.5"). It is about 4.5" tall at the highest point. Construction - I built each tile individually so dungeon can be disassembled and the tiles used in other dungeon designs. The flagstone tiles were all glued to foam-core board and painted. For the rubble squares I picked flagstones with contained a large stone near the edge or corner to which I could attach a label. My design called for two water squares that had a T shape. The flagstone accessory mold doesn't have water squares in this shape so I modified the straight water channel piece. After pouring the mold and letting the plaster set for about 10 minutes I carefully popped out the straight channel piece and used a knife to carve away some of the stones on one side to create the T shape. You have to be careful since if you try it too early it is easy to break the tile and if you wait too long the plaster gets pretty hard and is more difficult to carve. The wall and decorative pieces were built separately. I assembled these pieces so that similar color pieces could be painted together and then completed for the final assembly. Once the wall pieces were completed, they were glued to the tiles. The rubble pieces were all glued to thin cardboard, painted and added to the tiles. To label the rubble squares as hindering terrain, I printed out the labels on my printer. I attached them by wetting the square with matte varnish, attaching the label and then adding more varnish on top. I also added labels for the water squares. To create the fire effect in the sconces I used pliers to break up some of the bricks. These chunks were painted red, orange and yellow. The chunks were then glued into the depression in the sconces. I was trying to make it look like they held burning coals. Almost everything was painted with three main colors, a dark base and then two progressively lighter colors. For the floor squares and the walls I used a dark earthy brown that turns progressively more orange/yellow to simulate the dungeon being lit by torchlight. The finished tiles were all given a matte varnish.
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